Green Birdie
As a matter of hobby, we tried to create something like two game worlds. The first game, 'Green Birdie' based on some Gozzi's motives, was intended to imply some grotesque, buffoonery and a good deal of buffoon sensuality. We believe, it would be possible to automatically render architectural stucco moulding and all such stuff under different angles and convert the images into textures to be rotated in conformity with the game set angle of view. This would require 5 - 10 Gb for such textures.
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